The crazy story of candy crush
it has been hailed as one of the most
successful and significant mobile games
of the 21st centurya game that's so
simple yet so addictive
and one that's beloved by players of all
ages
since its launch in 2012 candy crush
saga has been downloaded and played
by
millions all over the world 10 years
later it remains one of the most popular
mobile games ever and is still regularly
updated by its developers with new
levels and features but like any suCcess
story the road to sweet victory for
candy crush was not a smooth one
today we take a closer look at that road
as we follow the journey of candy crush
from being just another game to
becoming
a global phenomenon
this is the full story of candy crush
when we talk about the most popular
games in the world chances are these
games were either made in the u.s the uk
or japan
but the seeds for candy crush didn't
come from any of these three countries
instead they were planted in sweden by a
gaming development company called
king
founded in 2003 king started off as
midas player and was established by sixpeople sebastian knutson
patrick stein
thomas hartwig
lars mark gren
toby rowland
and ricardo zacconi
like any other startup the company had
to face a lot of struggles right from
the get-go the most prominent of these
was trying and failing to secure funding
the company's financial woes almost led
them to folding within the same year of
their founding
fortunately around christmas time in
2003 the company received funding from
melvin morris the founder of the dating
website uday.com and zaccone's former
boss instead dating website
midas player went on to develop more
than 200 games which can be played on
their web portal they also partnered
with sites such as yahoo and aol which
allowed their games to be played on
these sites aside from their own the
strategy proved to be a success and by
2005 the company began seeing profits
that same year they rebranded
themselves
as king.com
a couple of years later an upcoming
platform started incorporating games2:21
into his website it was an opportunity
that king cannot miss
that platform was none other than
facebook which was still in its toddler
stage at the time
for the young ones who were watching
2:32
yes
2:34
facebook was once popular because of
its
2:36
games
the popularity peaked in 2009 thanks to
a game developed by rival company
zynga
called farmville
2:45
facebook began attracting more players
to their platform including the ones
playing on king's games on their web
portal and on yah0o
2:53
this posed a threat for king's business
but also presented a new opportunity to
explore soon the company started
developing games with the intent of
having them on facebook
they use their own web portal to test
what games can be a potential hit once
they land on the booming social media
platform in 2011 king managed to crack
facebook with the release of their game
3:16 bubble witch saga which became one of
the most played games on facebook at
3:18
the
time
this was a huge win for king back then
however it would soon be largelvto score the most points by matching
three or more candies of the same type
horizontally or vertically to eliminate
them from the game board
king revamped the mechanics for the
game's facebook release by
incorporating
the saga format that made bubble witch
saga popular in the saga format instead
of playing for points the objective is
to clear a level and advance to the next
one by achieving an objective within a
limited number of moves
objectives included clearing a number of
candies removing frosting or getting a
number of fruits down at the bottomn of
the board among others
as the player progresses to higher
levels the game becomes more
challenging
the saga format allowed players to
compare their progress with others which
gave the game an extra social
component
and boosted its popularity among players
additionally candy crush saga banked on
a freemium model where players are
given
the option to purchase actions items or
bonuses that will help them clear theharder levels thanks to all of these
candy crush saga was a huge hit it
gained millions of players within the
first few weeks after its release
eventually it topped zinger's farm bill
2 on facebook and recorded an average
of
40 million monthly plays
king had managed to top itself with
candy crush saga
it would do so again in a few months
when they explored another territory to
conquer
in november of 2012 seven months after
launching the game on facebook candy
crush saga was made available for
mobile
the game immediately achieved sky-high
download numbers that were far beyond
what king expected according to
sebastian nutson downloads of the game
that november already met king's
projections for the following year
knutson even revealed that the company
gave candy crusha six to nine month
shelf life before its popularity buns
out which was obviously a huge
underestimation on their part a yearinto its initial launch candy crush saga
reached around a billion downloads on
facebook android and ios and was
bringing in around 600 000 daily thanks
to in-app purchases
around this time it was often near if
not at the top of the most downloaded
games on both google play store and
apple's app store by december of 2023
the game had a monthly average of 324
million unique users
handicrush saga was on a roll
establishing itself as one of the most
beloved mobile games of its time
its success allowed king to eventually
file an ipo on march 26 2014 a mere two
years after candy crush was first
launched on facebook eventually king
was
purchased
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