Elite dangerous combat

 Elite dangerous combat

Elite dangerous combat



with the update 13 for elite dangerous

odyssey finally the conclusion of this

SO-called azimuth saga has come and

indeed it is

spectacular the alien race known as

targoids are turning the tables on the

humanity and boy oh boy there isa big

hole on a planet

[Music]

finally after a little bit of build up

after a year and alittle bit developers

finish out the so-called azimuth saga

which was the build up to content for

odyssey that they wanted to release

regarding to targos the alien threat

that comes from the deep as the update

went live and you would log in you would

see this cinematic of what happened

during the proteus wave launch theanti-zeno weapon that humanity has

been

developing throughout the azimuth saga

storyline and as it turns out the weapon

turns on ourselves or was it targoids

that did that well either which case the

result is interesting a one whole system

now completely toxic to anything that is

guardian related except for ax weaponry

that is the guardian module

reinforcements guardian weapons or

anything like that is always corroded

immediately upon arrival within the

system this is unprecedented and the

whole thing is quite exciting and even i

have to admit that this is probably one

of the most exciting times for the story

of elite dangerous though in my mind it

still cannot beat that first moment when

the targoids appeared for real in thehigh predictions those old truly

scripted cinematic-looking in-game

Scenes yes they were not really dynamic

like the current ones but i still like

those old ones a lot more however with

the update question is what new

gameplay

Elite dangerous combat


features and things did they introduce

with this update aside from just frankly

speaking looking cosmetic stuff and of

cOurse that one system being super

ruined can we go down to that planet and

investigate that exploded targoid base

or perhaps there's a new targoid coming

in like we predicted with the titan

targoid event and other sensor modules

that were in the data dumps are they

here

well sadly none of that is here yet

currently from the planet from which theproteus wave was launched you cannot

land because it is artificially locked

by some unknown permit lock or other

hazardous so you can't go there and to

make the system even more deadly

developers made it toxic to the guardian

weaponry weaponry that is the most

useful against these targets forcing us

to either run or use our own human

designed anti-zeno weaponry but

unfortunately we have to talk about

elite dangerous odyssey and the fact

that this is for elite dangerous odyssey

rather than horizons even though

developers say they will put parts of it

in there once that 4.0 comes out for

horizon that is the base game throughout

the last year or at least the first half

of it after the launch developers workepretty hard to at least bring it up to

acceptable level of play even though it

still is not and over time it was

notable that developers started slowing

down tremendously and now especially if

you look at the trailer

well it feels like it's done on the

cheap side especially the trailer

because before this these basically were

the trailers sometimes that the frontier

developments released but the new one

well it includes a little bit of cg and

the pre-rendered stuff most of it really

is in-game footage with some over and i

think im not too far off by saying the

development team for odyssey going

from

hundred developers throughout the whole

elite dangerous team has shrunk

tremendously and sadly this was the besttrailer just works here or the gameplay

as a matter of fact

and here we have to talk about the

actual gameplay of course within this

one system the hip22460

race is not gonna be allowed so you have

to use the old tech until something new

perhaps is developed as we have

indicated in data dumps and leaks before

but the gameplay itself is just still

shooting the same targoids over and over

again there is still no on foot targoid

fighting or anything like that there's

no titan target or a mother ship coming

in as was indicated in the data dumps

and while this is most likely a setup

for a bigger gameplay soon in the future

as is right now it's just a cosmeticalevent in game though the problem here

comes from the modus operandi of the

company and the development team in

the

Elite dangerous combat


past this development team has refused

to use quests or any kind of a way to do

a quest line a follow-up mission series

through which the player would learn or

do something unique or experience

something regardless of event time and

another caling card of this development

team is whenever something really cool

happens they write up a big article and

then just spawn the results not the

event itself in game for us to maybe see

sometime and the same thing happened

here this big event happened in the

video not in the game and that's frankly

speaking kinda sad a missed opportunityfor something amazing what im basically

saying is that the elite dangerous

management specifically doesn't know

how

to deliver a good narrative and the lore

Overall learning from their own peers in

the market say world of warcraft with

quests where you can replay an old

mission or some sort of a historical

event teaching the player about the

game's universe and the world while also

engaging them with wonderful gameplay

Sometimes even with unique and cool

rewards fact of the matter is elite

dangerous is possibly one of the best

experiences as a space game hell even

just as a game alone it is incredibly

immersive and yet it strays away from

anything that would draw the player

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