Tanki online
Tanki again
yeah so that's the average reaction of a
tanky player coming back I started
playing around early 2013. the game was
great I thoroughly enjoyed it I even
spread it to my friends at the time but
man oh man over the years has a
degraded
just look how fun this wasit all started in the 1990s tWo friends
by the name of Anton volkov and Alex
karpovich created a simple top-down
tank
battle game called tanks for two this
game was similar to other top-down
fighting games at the time and as the
name conveys only supports up to two
players in one round
this project is what prompted them to
create a multiplayer tank game it's
early 2000s now and they've createda
company together called alternative
platform with a small team assembled
they created an alternative a 3D engine
which would support their games and
developmentthe year is now 2008. with the dawn of
the fifth iteration of the engine a
small demo is constructed to bring their
idea for the 3D tank game to life simply
codenamed tanks this demo became the
prototype for Tanki Online this demo
will only include the three tank options
small medium and heavy these options
are
akin to the now wasp Hunter and
Mammoth
there was only one turret option however
which is what later becomes Smoky the
options worked as follows one shot to
kill the small two for the medium and
three for the large the demo also only
had one map which surprisingly unlikepretty much any other three game was
solve one 3D model instead of a base
map
with props on top of it this map had
some medium to tall buildings on unlike
Tanki actually had water with this demo
success volkov and karpovic's stream
started to become a reality and so began
the development of Tanki the year is
2009 and the game is being developed at
a very fast rate before the game was
even released it had already won an
award and the game developers
Conference
of 2009 it was awarded best game
without
a publisher this shows that even before
its release take it already receivedthis advertisement is actually what got
me into playing Tanki in the first place
anyway back to Tanki just a month later
on June 4th 2009 open Beta Testing of
the game began in the first days of the
game a community was already forming
developers played along with the players
to learn the bugs and such and at this
time prices were completely different in
this day unfortunately the game was very
glitchy and laggy on top of this at this
time there were also some realism Buffs
that are no longer present such as holes
wearing out to damage turrets wearingthe first aid kit which showed a photo
of a syringe unlike the later Red Cross
and nowWa combination wrench this icon
of a syringe is why players who used it
often became known as druggers
meanwhile
parkour was already surfacing as a
popular Pastime other players introduced
an idea for a racing mode and of which
never was fully implemented by but there
is one map that Still Remains from that
Concept Monte Carlo
on July of 31 st 2009 capture the flag
was introduced as a game mode
throughout
the later months of 2009 introduced was
also the double damage armor speed and
mine supplies at this time the turret
isada was also introduced developers
wanted to create a turret that could
both damage and heal and sober at the
city initially if players could heal
themselves using asita this made theturret very op because his players could
heal themselves so developers removed
that feature since then acid has
received very little to no changes this
is also the time when the first player
reached the maximum rank at Time
Marshal that player was known as
t-7000
in Christmas of 2009 an item dropped
with 1000 crystals titled the gold box
was introduced to the game after this
the crystals were turned down to 100 and
left that way for this foreseeable
future by this time there are already
200 000 players in the game in the
dramatic worlds for the gold box were
much like those in today obviously with
muscles imagining them and Drake
in the end of 2009 Alternatives started
working on a new project simply known
as
Tanki 2.0 this project intended to be acompletely new game to surpass tanky
with better graphics Ul and so on
however this was canceled a year and a
half in the development but all the new
useful things would take it 2.0 intended
for the game were instead added back to
the original Tanki so back to Tanki it's
the only 2010s now and the game at up
to
4 milion active players also during
this time many new items were released
these are the Hull's Viking Hornet and
Mammoth these new turrets included
Thunder Ricochet and freeze many new
additions to the map list were also
added and the graphics were overhauled
somewhat with this new generation
demand
for original weapons and holes dropped
dramatically
it is also significant to note that at
this time taking became available in
China it also won set of the day onChina it also won set of the day on
favorite website Awards there were also
rumors about an in-development turret
shaft when it turned out to be a real
thing it became the most anticipated
tour in Yankees history according to
tanki's marketing department when shaft
released sold three times per second the
turret itself was so long on the fact
that when it was released it was twWO
times the size of the waspole the turret
itself was not much different than it is
today except for the fact that it
automatically shot once it was fully
charged but the turret did considerable
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